Presented is a design intervention concept, which aims to catalyse social interactions in art gallery settings, by depriving the users of direct feedback when engaging with the installation.
This design intervention is based on the concept of reversing interactions. We are used to receiving direct feedback when interacting with objects. When we touch, move or speak while in the presence of an interactive exhibit, we except something to happen. Direct feedback is a proof that the object is working properly and is a validation of the interactive experience.
This intervention aims to examine what would happen if users were deprived of that direct validation – receiving no feedback for themselves, while all their interactions are being projected onto others.
The design is a small construction to be put up in an art gallery setting. This set up aims to build a feeling of curiosity and intrigue within the users. As the participants try to explore the exhibit, they will start to notice that their actions don’t generate any visible results. The installation transforms the typical elements of interaction and projects them onto the people on the outside. Touch, movement, speech become colour, intensity and noise. The participants are not aware of the experiences they’re creating for others.
Awesome project! Super insightful